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- Welcome to the mortal sphere. This is perhaps the simplest of the character types permitted. It i : <li> [[Mortal Application Guide]]2 KB (201 words) - 00:44, 2 July 2023
- ...games CharGen rooms allow. Below we have a step by step guide for getting mortal characters each step of the application process. :: <li> Applicable templates are: Mortal, Psychic, Thaumaturge, Ghoul, Vampire.14 KB (2,054 words) - 16:57, 30 December 2022
- [[Category:Merits]] [[Category:CharGen]] [[Category:Sphere]] [[Category:Mortal]] [[Category:Pending]]193 bytes (21 words) - 00:28, 2 July 2023
- [[Category:Flaws]] [[Category:CharGen]] [[Category:Sphere]] [[Category:Mortal]] [[Category:Pending]]192 bytes (21 words) - 00:29, 2 July 2023
Page text matches
- : <li> [[Mortal Resources]]2 KB (341 words) - 01:39, 13 February 2022
- ● [[Antecessor]], Mortal(s)<br>2 KB (294 words) - 21:25, 5 July 2023
- Welcome to the mortal sphere. This is perhaps the simplest of the character types permitted. It i : <li> [[Mortal Application Guide]]2 KB (201 words) - 00:44, 2 July 2023
- :: <li> Mortals/Mortal+ Receive (22) points3 KB (422 words) - 20:55, 3 July 2023
- | ●●● || '''Quell the Beast''' || Cow a mortal into a state of fear or apathy.1 KB (139 words) - 18:34, 5 July 2023
- :: <li> Mortal & Sub-Spheres: (13) points3 KB (385 words) - 20:45, 3 July 2023
- ...games CharGen rooms allow. Below we have a step by step guide for getting mortal characters each step of the application process. :: <li> Applicable templates are: Mortal, Psychic, Thaumaturge, Ghoul, Vampire.14 KB (2,054 words) - 16:57, 30 December 2022
- : '''Changes''': House Rule added to allow merit for mortal/mortal+ as well as vampire. Merit cost changed to reflect this. :: Mortal/Mortal+ cost: 3pts.2 KB (183 words) - 22:56, 11 February 2022
- ...of Numina, either Hedge Magic or Psychic Phenomena. The limitations of the mortal condition seem to make it impossible to learn both. Numina powers are costl3 KB (383 words) - 23:59, 1 July 2023
- '''Application Guides:''' [[Mortal Application Guide]] ● [[Psychic Application guide]] ● [[Hedge Magician : <li> [[Mortal Merits]]4 KB (558 words) - 20:10, 3 July 2023
- ...nstitutions to be the surest means of protecting vampires from the growing mortal masses, and of guarding their own power.[1] The Ventrue have rarified tastes, and they find only one specific type of mortal blood palatable and vital for them. When a player creates a Ventrue charact3 KB (486 words) - 18:11, 5 July 2023
- [[Category:Merits]] [[Category:CharGen]] [[Category:Sphere]] [[Category:Mortal]] [[Category:Pending]]193 bytes (21 words) - 00:28, 2 July 2023
- [[Category:Flaws]] [[Category:CharGen]] [[Category:Sphere]] [[Category:Mortal]] [[Category:Pending]]192 bytes (21 words) - 00:29, 2 July 2023
- ...supernatural. Playing a Hedge Magician is not as easy as playing a vanilla mortal or a psychic, and requires a player carefully read their core book informat2 KB (213 words) - 00:37, 2 July 2023
- '''''Avaliable''''': Mortal, Sub-Spheres1 KB (206 words) - 21:47, 5 July 2023